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Next Step: Mars?
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Next Step Mars (1994)(IVI).iso
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00033_Script_33
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1994-11-29
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327b
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15 lines
on exitFrame
go to marker(0) + 1
end exitFrame
on enterFrame
global puppetNum
put the castNum of sprite 10 into castnum
if the movieTime of sprite 10 = the duration of cast castnum then
showPlay
set the movieRate of sprite 10 to 0
set the movieTime of sprite 10 to 0
end if
end enterFrame